Unity Game Developer Intern
Sago Mini is an award-winning publisher of preschool apps and toys worldwide. We are supported by a team of artists, designers, developers, product managers, thinkers, and doers devoted to play. With over 100 million downloads and three subscription services featuring 45+ apps, Sago Mini brings thoughtful design to life for kids and parents worldwide. Along with Toca Boca and Originator, we’re part of the Piknik family – a collection of top-rated apps for kids in one subscription.
Do you want to create games that encourage exploration, imagination and discovery? Then come work at Sago Mini where you can focus your efforts on finding creative ways to make kids giggle.
Sago Mini is actively building a team of people from many cultures and communities. Bringing together talented people with different perspectives and lived experiences makes our team stronger, so we can humbly build things that empower and inspire kids around the world. Sago Mini is an equal opportunity employer and we greatly value diversity at our company.
About the Role
As a Unity Game Developer intern you will work within a cross-functional team of talented developers, artists, animators, and play designers to create beautiful mobile apps for children.
This position is a paid internship for four months, May to August 2025.
Please note this position is only for students currently enrolled in a relevant post-secondary program.
You’ll thrive in this role if you…
- Understand that the little details take an experience from good enough to great.
- Enjoy working collaboratively with designers and artists.
- Are interested in a mentorship opportunity with an experienced developer.
- Love learning and welcome feedback on your work.
What You’ll Be Doing
- Working with a cross-functional team of artists, play designers and other developers to create fun gameplay experiences using Unity and C#.
- Testing your work with kids and seeing their delight and also their struggles so you know what is working or what needs to be improved.
Qualifications and Skills
- A portfolio that shows off your past projects built using Unity.
- Some C# programming experience and you are excited to put in the effort to learn more.
- Understand how to use basic physics and animation principles to make great gameplay motion.
About the Process
- Once you apply, you'll receive an email confirming that we've received your application. Once we’ve reviewed your application (1-2 weeks) we'll reach out to let you know what the next steps are.
- If you are moving ahead, we’ll book an initial call to learn more about your experience. You’ll chat with the Talent Acquisition Manager.
- If that goes well, we’ll send you a short homework assignment to get a better feel for your skillset.
- The hiring team will review your homework. If they like the results, we’ll book another interview with you. In this interview you will meet with a few members of the team and we will dive into your experiences as well as your technical abilities. We will share a detailed outline of what to expect.
- Decision time! We’ll let you know how we decide to proceed and will provide you with detailed feedback either way.
We welcome and encourage applications from people with disabilities. Accommodations are available upon request for candidates taking part in all aspects of the selection process.
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Based in Toronto, Sago Sago Toys of Spin Master Limited a leading global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. We hire humble, collaborative, and ambitious people who care about doing great work.